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Advanced Abilities Cards
01-24-2014, 08:04 PM (This post was last modified: 01-24-2014 08:08 PM by alderdust.)
Post: #10
RE: Advanced Abilities Cards
It seems this questions came up on BGG and the answer got lost in the "great crash" of server so I am reposting it.

This is a quote from Jason C. Hill on the advanced abilities and how they work in the Timber Peak/Blood in the Forest System. Note that a heroes upgrade is paid like normal depending on when they choose their respective advanced ability, 3 exp for 1st upgrade, 3exp+1 for 2nd, 3exp+2 for 3rd, etc.

The zombies advanced ability upgrade is 5 exp since they are a little more powerful than the normal 3 exp upgrades.

Quote:JCHILL7:

The Advanced Abilities Supplement does work in combo with the Timber Peak Experience System (it was a 'preview' of the types of things we would be doing with Hero Upgrades). There are a few tweaks to the Advanced Abilities Rule sheet to bring it fully in line with the Timber Peak Experience system as follows:

- A Hero's Advanced Ability works just like a normal Hero Upgrade - get enough Experience Tokens to get an Upgrade and you can choose to take a Random card from the top of an Upgrade Deck (Melee, Ranged, or Special), or you can take the Hero's unique Advanced Ability that is only available to them. Hero Advanced Ability cards count exactly like Hero Upgrades in every way (other than that they are unique to a specific Hero).

- Zombie Advanced Abilities are slightly different than normal Zombie Upgrades in that they are stronger, permanant bonuses and so cost 5 Experience Tokens each (instead of the normal 3). Draw randomly from the Zombie Advanced Abilities cards.

This replaces the previous method for getting Experience on the original version of the Advanced Abilities Rule sheet (it was originally that Heroes could only collect up to 1 Experience Token per turn and that Zombies only got an Advanced Ability by killing a Hero - this was to slow down the system a bit when there were fewer Upgrades to be had, and when there weren't other normal Hero and Zombie cards to support the system).

Anyone who purchases the Advanced Abilities Supplement now is receiving the new version of the Rule sheet (with these changes) and the plan is to post the new Rule sheet on the website as a free download shortly (with the changes noted above).

The new Heroes in Timber Peak do not have Advanced Abilities yet (they did just start fighting Zombies afterall ;> ). The intent is to address this in a future Supplement, once a few more Timber Peak era Heroes are released.

Hope this clears up any confusion. Happy Gaming!

-Jason


Jason C. Hill
Flying Frog Productions


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Messages In This Thread
Advanced Abilities Cards - alderdust - 01-29-2013, 10:30 PM
RE: Advanced Abilities Cards - samuraitrev - 01-29-2013, 10:58 PM
RE: Advanced Abilities Cards - alderdust - 01-29-2013, 11:04 PM
RE: Advanced Abilities Cards - labrys - 02-08-2013, 01:34 PM
RE: Advanced Abilities Cards - samuraitrev - 02-05-2013, 09:06 PM
RE: Advanced Abilities Cards - alderdust - 02-06-2013, 12:26 AM
RE: Advanced Abilities Cards - alderdust - 01-24-2014 08:04 PM
RE: Advanced Abilities Cards - ATOEtalGeek - 01-24-2014, 10:48 PM
RE: Advanced Abilities Cards - alderdust - 01-25-2014, 12:48 AM
RE: Advanced Abilities Cards - dannyrubio - 01-26-2018, 08:57 PM

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